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The new, faster Flash and its ability to exploit the accelerated processing power in Intel-based Macs will impress developers and designers. There is some interesting potential here for changes in workflow that are certain to evolve from this new capability.
The 9-slice scaling that you define in Illustrator or Fireworks is now preserved when you copy and paste a symbol into Flash. The 9 slices refers to a grid that you can superimpose over an object (a button, for example) that regulates how the object is scaled-vertically only, horizontally only, vertically and horizontally, or not at all. With CS3, Adobe has introduced the ability to preview 9-slice scaling for vector graphics in Flash and to define 9-slice scaling in Illustrator CS3 and Fireworks CS3.
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The most advanced implementation of Illustrator-to-Flash workflow is the ability to create a symbol in Illustrator (like a button), save it as a Flash movie clip. Moving Flash artwork to Illustrator is less reliable, and I observed some glitches in vector artwork copied from Flash to Illustrator. In CS3, Adobe has focused more attention on making it possible to smoothly move Illustrator artwork into Flash. The integration between Illustrator and Flash is, at this point, mostly a one-way street: however, a typical animation workflow involves drawing illustrations in Illustrator, and programming and animating in Flash. And imported Illustrator type can be brought into Flash as editable text, vector outlines, bitmap graphics, or a Flash movie clip. You can customize symbols to quickly populate a screen with graphic objects. Symbols are vector graphic objects that can spawn instances-additional generated artwork based on the original symbol that retains its basic characteristics. Clipping masks from Illustrator CS3 are maintained in Flash CS3, along with opacity (transparency) settings. Now, when Flash imports Illustrator artwork, it recognizes and preserves an impressive set of attributes including layers, groups, symbols, anchor point placements, gradients, and some effects (like drop shadows). Other thoughtful interface improvements include the ability to use your mouse’s scroll wheel to scan through sets of layers in the timeline, and the ability to create tabbed panels-again as in Photoshop and Illustrator CS3. The Flash Tools panel shares icons and even keyboard shortcuts (like P for the Pen tool, T for the Type tool, and V for the Selection tool) with its CS3 cousins, In Flash CS3, Adobe unveils a revamped interface, with features like object alignment, color, swatches, and scaling, all accessed using Illustrator-, Photoshop-, and InDesign-style panels. On the design side, along with some fine-tuning and nice small enhancements in the coding environment. )-was a lack of really exciting innovations in the design aspects of the program. My only complaint with Flash CS3’s predecessor-Macromedia Flash has two interacting components: ActionScript, Flash’s powerful programming language, and the timeline-based stage, Flash’s unique design environment for generating vector-based (scalable) animation. Now that Flash is an integral part of the Adobe Creative Suite 3 Web Premium, Web Standard, and Design Premium packages, there is an even greater need for the clear, step-by-step approach this book offers.Flash CS3 Professional, the first version of Flash released under Adobe’s aegis, is arguably the most dramatically enhanced program in the new CS3 suite. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures readers will master the key features of ActionScript 3 in no time. Readers will also learn modern Web design and workflow techniques for developing their projects successfully with Flash using ActionScript 3.
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It covers all the essentials and new features, including the brand new ActionScript debugger that allows users to step through a wide variety of properties in their code at runtime, with greater flexibility and feedback.
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ActionScript 3 in Adobe Flash CS3 Professional Hands-On Training teaches readers all they need to know to get up and running with ActionScript 3 in Flash.
For the first time, the Flash experts at have poured their training expertise into this exciting book release.
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Now, they just need to learn how to use it and get started quickly. In its latest release, Flash CS3 incorporates this new and much improved upon language into its development environment, giving Flash authors more flexibility than ever before.